So updated Assets list is as follows:
Modelling is coming along but still struggling to find a tree editor which is free i might just have to look for pre made trees or make my own.... but not sure how to go about leaves if i make them in max...
Sky box is underway as well, hopefully can get it to all match up good seen as i want it so dark and cloudy.
Have been having a bit of an issue with how i want the trees to be in my level as unity doesnt have any that are quite what im looking for none of them are big enough even at max height to overshaddow the islands...
Monday, 24 October 2011
Lighting and Sky Box
So for lighting and sky box im pretty much finished making all those decisions, i want a dark feel to the game seen as its their last stand at the beggining of the game.
Below are some examples of what im thinking lighting wise for the feel of the game and some forest photos for what i would like the banks to look like:
Sky box is going to be mostly dark clouds and grey skys kinda a mixture of the following:
Below are some examples of what im thinking lighting wise for the feel of the game and some forest photos for what i would like the banks to look like:
Sky box is going to be mostly dark clouds and grey skys kinda a mixture of the following:
mostly the fist picture though will be what im going with for the sky box
Wednesday, 5 October 2011
Final Planning
So final planning documents before i start modelling everything :)
Final level plan:
Assets list:
So concept images to follow when i can scan them into the computer.
Looking at tree editors at the moment so i can start modelling the tree houses and all of that :)
Final level plan:
Assets list:
So concept images to follow when i can scan them into the computer.
Looking at tree editors at the moment so i can start modelling the tree houses and all of that :)
Subscribe to:
Posts (Atom)